Town: Shacä Gehrct Ckez

Shacä Gehrct Ckez

Shacä Gehrct Ckez
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceDakyehgdew Kingdom
Sub ProvenceDog̈ivîqëko County
RegionBu̽chyi Lûrû Shrublands
Founded900
Community LeaderJarl Finn Åxruqedrayd
Area5 km2 (2 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation6366 m (20885 ft)
Average Yearly Precipitation280 cm/y (110 in/y)
Population1305
Population Density261 people per km2 (652 people per mi2)
Town AuraConjuration
Naming
Native nameShacä Gehrct Ckez
Pronunciation/kɑːl/ /gɪ̘rkt/
Direct Translation[short; low] [hair (of head); hair (of body)]
Translation[Not Yet Translated]

Shacä Gehrct Ckez (/kɑːl/ /gɪ̘rkt/ [short; low] [hair (of head); hair (of body)]) is a subtropical Town located in Dog̈ivîqëko County, Dakyehgdew Kingdom, within the United Kingdom of Undermountain.

The name Shacä Gehrct Ckez is derived from the Dwarven language, as Shacä Gehrct Ckez was founded by Ceratopmalis Dyêbê Rebhal̄qug, who was culturaly Dwarvern.

Climate

Shacä Gehrct Ckez has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 7°C (44°F). Shacä Gehrct Ckez receives an average of 280 cm/y (110 in/y) of precipitation, most of which comes in the form of rain during the summer. Shacä Gehrct Ckez covers an area of nearly 5 km2 (2 mi2), and an average elevation of 6366 m (20885 ft) above sea level.

Overview

Shacä Gehrct Ckez was founded durring the early 10th century, by Ceratopmalis Dyêbê Rebhal̄qug. The establishment of Shacä Gehrct Ckez suffered from many setbacks, delays, and obsticles, most notably a group of Shacä Gehrct Ckez which required millitary assistance exterminate before the community could finish being built.

Shacä Gehrct Ckez was built using the conventions of Dwarvern durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Shacä Gehrct Ckez is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Shacä Gehrct Ckez is buildings are arranged arround a network of spacious paverstone streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Shacä Gehrct Ckez's would-be-castle fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Looking around Shacä Gehrct Ckez you immediately realise that the locals are looking back at you. All of them. Everywhere you look somone is staring back at you analytically, looking over every inch of you, your gear, and your companions. As you get close to people, their hands move closer to their belt knife, or dagger. You may want to watch where you go and what you say...

Civic Infrastructure

Shacä Gehrct Ckez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Shacä Gehrct Ckez.

Shacä Gehrct Ckez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Shacä Gehrct Ckez has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Shacä Gehrct Ckez has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Shacä Gehrct Ckez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Shacä Gehrct Ckez's public wards, blessings, and other arcane systems.

Shacä Gehrct Ckez possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Shacä Gehrct Ckez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Shacä Gehrct Ckez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Shacä Gehrct Ckez has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Shacä Gehrct Ckez's town hall was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Shacä Gehrct Ckez snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Raven Swarm near Shacä Gehrct Ckez are known to be a mutant strain of the creature.

Shacä Gehrct Ckez's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves orgies to channel Necromancy energies of tier 2 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5272 m2
    • Cattle and Similar Creatures: 326
    • Poultry: 3915
    • Swine: 261
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 130

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 9
  • Glassworkers: 4
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 11
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 6
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 1
  • Seamsters: 8
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

399 of Shacä Gehrct Ckez's population work within a Foundational Occupation.

867 of Shacä Gehrct Ckez's population do not work in a formal occupation, but do contribute to the local economy. 39 (3%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the early 2nd century was ravaged by a deadly sickness. was the epicenter of the disaster, but Shacä Gehrct Ckez suffered the most. Shacä Gehrct Ckez lost 140 people, 277 livestock, and 94 buildings in the disaster.. The disaster is spoken of in hushed whispers as the Wrath of Heartache.

History